St John Bosco Catholic Primary School

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Art/Design Technology

 

Art Curriculum

Art Vision Statement

We believe our Art curriculum is inspiring and allows children to explore their imagination and express their thoughts and feelings about the world around them. Art lessons at St John Bosco allow pupils to explore emotions, their sense of self and opportunities to interpret ideas creatively. Children are introduced to a wide range of stimulus, which encourages them to consider what the artist or culture is trying to express and explore how this can be accomplished. Stimuli have been carefully selected to represent genders, cultural influences and classical vs modern pieces. Throughout their art journey through the school, children have the opportunity to work with various different media and explore techniques which they then use to enhance their own pieces of art work. Children work both independently and collaboratively on projects planning, creating and refining their ideas. Natural links are made to other areas of the curriculum such as history, mathematics, science, design technology, computing and literacy.

Art Implementation

Art at St John Bosco Catholic Primary School allows children to appreciate great artists and craftspeople to develop understanding of how art can be produced and the skills involved. The teaching of Art throughout the school follows the National Curriculum and has been developed so as to enable teachers to deliver high quality, progressive and creative sequences of lessons. It has also been designed so that pupils engage in a variety of techniques whilst exploring artists and designers from around the world.

The coverage across the school has been planned to ensure key elements are built upon throughout the children’s primary education. As children progress through the year groups, they are able to draw on their previously learnt knowledge and skills to create increasingly more detailed and complex projects in the areas of; drawing, painting & colour, texture, form, printing, pattern and the 3D aspect which cover crafts such as textiles, working with malleable materials and sculpture.

For each project, pupils explore carefully chosen examples of a given stimulus or artist. They then experience and experiment with relevant skills relating to the media. Children are encouraged to use their knowledge to imagine and plan for their own piece of work. Pupils apply their skills and knowledge to create their ideas which go through a process of refinement and reflection. Classes are encouraged to think creatively about how to display and celebrate their work so that it can be experienced by others.

 

Design and Technology Curriculum

Design and Technology Vision Statement

Our high quality Design and Technology curriculum is inspiring, rigorous and practical. Design technology allows pupils to use their creativity and imagination, as they design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. They acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Pupils evaluate past and present design and technology, in order to help pupils develop a critical understanding of its impact on daily life and the wider world.

Design and Technology Implementation

Design and Technology at St John Bosco Catholic Primary School allows children to appreciate inventions and develop understanding of how things work as well as teaching life skills. The teaching of Design and Technology throughout the school follows the National Curriculum and draws on our teacher’s experience and expertise to deliver high quality, comprehensive and progressive lessons.

The coverage across the school has been planned to ensure key strands are consolidated throughout their education. As children progress through the year groups they are able to build upon their previously learnt knowledge and skills to create increasingly more intricate and challenging products in the areas of; cooking and nutrition, structures, mechanisms, textiles and electrical systems.

For each unit, pupils plan, design and make products within a variety of contexts. Children will first develop an understanding of the importance of researching pre-existing products to inform their own designs. Pupils will then be given the opportunity to plan and design a product with a clear purpose and audience in mind; during this part of the process, pupils will be encouraged to take into consideration the appropriate tools, materials, measurements and other key details that will help their product meet the design criteria. After this, teachers will provide pupils with an opportunity to practise the key skills involved with focused practical tasks. Once pupils have practised the skills, they will be given time to create their final products and finally evaluate their effectiveness and make any necessary adjustments. Pupils will also have the opportunity to work collaboratively and independently during each stage of the design processes.

In our ever-increasing technological world, we also aim to give pupils the opportunity to develop Science, Technology, Engineering, Arts and Mathematical (STEAM) knowledge throughout our design and technology curriculum.